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Sr Software Engineer Graphics Validation

Company: Sony PlayStation
Location: San Mateo
Posted on: July 13, 2018

Job Description:

PlayStation isnt just the Best Place to Play its also the Best Place to Work. Weve thrilled gamers since 1994, when we launched the original PlayStation. Today, were recognized as a global leader in interactive and digital entertainment. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Sr Software Engineer Graphics Validation

PlayStation HQ in San Mateo, CA

Are you passionate about high quality real-time graphics and have an eye for detail? Would you like to help ensure our software runs smoothly for developers and users alike? Do you want your work to influence the most successful gaming platform of all time?

Sony PlayStations Research and Development group is looking for a motivated and creative individual to design sophisticated validation tests to verify PLAYSTATION GPU functionality and features.

The candidate will also construct software prototypes to test and evaluate graphics technology under investigation by PlayStation R&D teams. This graphics technology encompasses many topics in real-time graphics research including but not limited to 3D mesh technology (subdivision surfaces), VR, and HDR.

Responsibilities


  • Writing test applications capable of verifying advanced graphics API features. These applications or test-cases will be written in a combination of C/C++ and shader code, and will use the 3D graphics API (and related utilities).
  • Debugging complicated graphics problems, as reported by customers.
  • Writing sample applications demonstrating the results from novel and cutting edge real-time graphics research (as targeted to gaming consoles).
  • Building infrastructure to simplify deployment of building, testing, or demonstrating sample applications. Typically this infrastructure will be built using Python.
  • Critically analyzing current real-time rendering, content creation pipeline, and VR rendering technology to find areas for improvement.
  • Constructing testing plans, samples, and documentation alongside other production teams.


    Qualifications


    • Bachelor's degree in Computer Science or equivalent (MS CS is preferable)
    • Proficient C++ programming experience (2 years min.)
    • Development using Python (2 years min.)
    • Background in computer graphics (2+ years), with practical experience



      • Shader language writing experience: HLSL, Cg, and/or GLSL.
      • 3D graphics API experience: Direct3D, OpenGL, Vulkan, and/or Metal.



      • Development using Python (2 years min.)
      • Experience with different version control systems ex: Git, SVN, Perforce.
      • Excellent written and verbal communication skills.
      • Critical thinking to find problems in existing systems and propose a set of possible solutions


        Nice-to-Have


        • Excellent development and debugging tools experience on both Linux and Windows.
        • Experience in VR development.
        • Prior experience with PLAYSTATION--4 development is a strong plus.
        • Familiarity with Unreal, Unity, or other game engine technology.
        • Familiarity with game content creation pipeline and DCC Tools such as Maya and ZBrush.
        • Exposure to continuous integration systems such as Jenkins or BuildBot.

          Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to race, color, religion, gender, pregnancy, national origin, ancestry, citizenship, age, legally protected physical or mental disability, covered veteran status, status in the U.S. uniformed services, sexual orientation, gender identity, marital status, genetic information or membership in any other legally protected category.

          We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

          We sincerely appreciate the time and effort you spent in contacting us and we thank you for your interest in PlayStation.

          Keywords: Sony PlayStation, San Francisco, Sr Software Engineer Graphics Validation, IT / Software / Systems, San Mateo, California

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