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Augmented Reality Engineer (Staff Level)

Company: LG Electronics
Location: Santa Clara
Posted on: November 11, 2018

Job Description:

At LG we make products and services that make lives better, easier and happier through increased functionality and fun. Put simply, we offer the latest innovations to make ---Life Good--- --- from home appliances, consumer electronics, vehicle components and mobile communications to business innovations in digital signage, air conditioning, solar and LED lighting. As a global leader, we strive for greatness in product leadership, market leadership and people leadership to realize our growth strategies.

Talk about a mantra. Life---s Good with LG!

Augmented Reality Engineer (Staff Level)

Position Summary

LG---s Silicon Valley Labs (SVL) is looking for passionate, talented and hands on Augmented Reality Scientists, Engineers and Experts who will work closely with the software teams at SVL on novel and disruptive Augmented Reality / Mixed Reality product and platform solutions for our key customers. These AR/VR/MR based solutions coming out of LG Silicon Valley Labs will be an important component of LG---s global vision for Displays, Automotive, IoT, Robotics and connected services.

As part of the Product and Services team in LG SVL that focuses on making innovative products and services that serve needs of real customers, the right candidate will join an experienced, multidisciplinary team of engineers, designers and product managers to design and develop AR / VR oriented products and solutions that help predict, personalize and transform lifestyles through LG---s global presence among different vertical segments. The work will involve core software development around augmented reality / mixed reality principles.

Principal Duties and Responsibilities

The candidate is expected to be well versed in Augmented Reality / Mixed Reality principles fundamentals, with a solid background around augmented scene formation and rendering. The work will involve proof of concepts, as well as production code around some new and innovative display platforms.
We may require some aspects of research work as part of our innovation initiatives. Engineers will work on challenging problems around Lighting Estimations, Plane detections, Anchoring, Scenegraphs, Physically Based Rendering approaches and Perception, while designing novel experiments, creating rapid prototype implementations, and delivering products with cutting edge technologies that work for real customers.
Work on novel and ground-breaking augmented reality / mixed reality based disruptive solutions that may involve computer vision and NLP.
Quickly bring up new hardware and systems into play that integrate a lot of core AR fundamentals, as our focus will be on quick prototyping, and feedback from customers.
Design and implement specific algorithms around various AR principles based on standard and some new concepts. Deep Learning techniques are expected to play a key part for this profile. The candidate is expected to be reading papers/journals on AR/MR and learn while designing.
Work on and develop game engine like stacks as part of an AR platform based solution
End to end hands-on ownership of a new LG vision based platform deployable across various projects and domain areas in LG Silicon Valley Labs.

Education/Experience (related experience)

PhD with 3 years of experience,
MS with 6 years
Bachelors in Computer Science with 8 years,
With focus on augmented reality, Mixed reality, computer vision, machine learning, robotics, or artificial intelligence. Experience with hardware bring-up around mixed reality experiences is an added advantage.

Preferred Requirements

Very strong hands on experience in game engine internals like Unity and Unreal
Very strong Augmented Reality and Graphics stack fundamentals with proven product releases
Hands on experience with platforms like ARCore and ARKit
Hands on coding with C/C++, JS, Python, Lua,
Strong background in algorithms, rendering pipeline, game engines like unreal and unity, compositors, kernel, abstract analysis, optimization, linear systems, sensor fusion, machine learning, and deep learning algorithms is a plus
Familiarity with system bring-up, application development, and new hardware architecture is essential as we will be working across a range of new hardware (SOCs, GPUs) as part of early prototyping.
Preferably worked on or delivered projects that had Augmented Reality and Deep Learning as core principles
The candidate should preferably be reading papers around this area and should be up to date with state of the art in this area. Publications or projects in the broad area of augmented reality demonstrating original thinking, problem solving approach and critical performance validation is an additional plus.
A sense of ambition and passion to change the world using AR/VR/MR.

  • IND123 #LI-AV1

    Keywords: LG Electronics, San Francisco , Augmented Reality Engineer (Staff Level), Engineering , Santa Clara, California

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